You have been suddenly attacked by 2D6 worth of Goblins (doubles add and roll over—grin). These are ordinary goblin guards—armed with old fish spears (tridents) and without armor. If half of them are killed, the rest will break off combat and run away, screaming for help. None of them have any treasure or anything else of use except their tridents (made of old bronze—gets 3D6 in combat, worth 5 gold pieces).
[Each Goblin has a CON of 15. They get 3D6+7 in combat and are worth 15 adventure points.]
You can't run away. Fight it out.
If the Goblins win, you are DEAD!
If you win, don't forget to take the Goblin heads and any weapons you want to salvage, and then use the Back button on your browser to return to the paragraph that sent you here.