The strongest members of your party take a running start and try to smash the door open. [It will take three third level saving rolls on Strength to break down the door. (30–STR). Each character who tries to make a third level saving roll and fails will take 3 hits on their CON for each failed attempt. When the third saving roll is made, the door will fly apart and you may enter. If you fail to make the saving rolls, you might decide to retreat rapidly. Or, you might pause and decide to try again.